4/7/2024 0 Comments Delete zsphere zbrush 4![]() So let's say this is the hips of the character. Okay, so I like to start with a Z Sphere being sort of in the center of gravity of any character that I'm building. I'm just going to zoom in a little bit here, see this more closely. I want to make a symmetrical character here so I'll just hit X on the keyboard and now you can see we get two of them. Now as I hover my cursor over this you're going to see that it creates this little line and a little green circle showing where it's going to create a new Z Sphere from. We're going to create more Z Spheres and they'll be chained together to create an armature, or a skeleton. So this is the basic building block of Z Spheres. Okay, so let's take a look at our sub tool folder. Now we need to drag it into our canvas to start working with it. We're just going to click on that and then click on it one more time and this brings up a library of basic things to start with. So what we're going to do is start a new tool by clicking on the Cylinder 3D, or it might be a sphere 3D depending on how your Z Brush is setup. You can start that way, or if you have something open already, you can follow these same steps. So I'm starting with a fresh restart of Z Brush here. It's like making a simple skeleton first that you can pose and adjust easily before locking it into a mesh. There are lots of ways to start creating new digital sculptures, but Z Spheres is one of the more unique to Z Brush.
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